Experience the first-ever open world Star Wars™ action-adventure game and explore distinct locations across the galaxy, both iconic and new. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life.

Lead Quest Artist

Massive Entertainment / Ubisoft

Release Date: 21 Nov, 2024

My Responsibilities

Art Team & Development

  • Work with the art team to realize the art direction we are presented from concept to engine.

  • Create example visuals as in engine guides to better help the team answer bigger thematic visuals when needed.

  • Continued reviewing and meetings with art direction to align our goals.

  • Organising feedback to the team through verbal and red pen feedback.

  • Play testing with my counterpart leads, reacting to the entire experience for the benefit of the quest cell.

  • Help identify areas an artist can improve on individually to be a stronger artist as well as a more well rounded developer.

Production & Documentation

  • Develop and utilize pipelines for large scale production for quest creation, cinematics, and realizations with all the teams who are involved in the process.

  • Build onboarding and other forms of documentation to help from an art production perspective.

  • Work with production to estimate accurately a backlog for the creation of entire quest locations.

  • Manage asset requests from the art team to be ready for reviewing with leads before being handed to the props team to priorities and deliver based on request specifications.

  • Work with production on risk mitigations if we are sensing a future scenario.

  • Play testing with my counterpart leads, reacting to the entire experience for the benefit of the quest teams.

  • Take on director feedback and triage it with leads and production to make sure we focus our energy on the biggest impact changes requested.

Lead Studio & Co-Development

  • Support co-developers with weekly meetings and act as a direct line to the main studio for any and all topics.

  • Identify blockers with the art teams and or leads to come to solutions by exercises and or brainstorm meetings.

  • Review and red pen cut scenes and dialog sequences. Feedback is presented and delivered to the relevant teams.

Our Team’s Work

PC, Xbox Series X|S, PlayStation 5 / On Steam, StarWars.com